On under-served markets
I was in my car, which does not happen very often these days, and an audio book by Seth Godin was playing from my phone through the car’s audio system.…
Outlaws and Wage-Slaves
When I was a kid (think “the seventies“) we admired quite a few outlaws. Robin Hood was a favorite, as were the pirates who we, when we were lucky (with…
To ORM or not to ORM?
If you’re a developer, there’s a good chance that you’ve met the acronym “ORM.” “ORM” stands for Object Relational Mapping, and it’s software that bridges the object-oriented format of much…
A Funny Thing Happened on the Way to the Forum
At the time of this post, the most recent posts on this site are about my exploration of game development with Unity. This has been one of the most enjoyable…
What if this isn’t about making games?
I've found my passion in coding and game development - combining sound, visuals, music and computing decisions to create games that are unpredictable, interactive and loaded with creative expression. Now,…
Starter Projects FTW
Making a game is a complex process; it requires passion, creativity, and planning to achieve success. Don't let the "simple" idea fool you; take my experience as testament to the…
The Accidental Programmer
After a chance encounter, I found my lifelong passion: coding and gaming. I'm here because I love both, and making games is the perfect marriage of the two. Don't let…
Methods to my Madness
"I'm taking steps to ensure I'm as prepared as possible for modern game development - not for commercial gain but for my lifelong passion. Using resources like Unity, I'm tackling…
Devlogs #11 and #12 – From Builders to 3rd Person Shooting
I love 4X and builder games, and I know whatever I make – if and when I make a “real” game – will have those elements. I spent some time…
First Combat (Devlog #10)
Tonight I started experimenting with combat. I managed to get some of the basic unarmed mechanics working… in the sense that the player can kill the mob (mobile object). The…